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  The script mystery revealed!!!!!!!!!!!!!!!!!!!!!!!!

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Author Topic:   The script mystery revealed!!!!!!!!!!!!!!!!!!!!!!!!
Aaron_Womack
Junior Member

Posts: 8
From:not telling you
Registered: Jan 2001

posted 02-24-2001 08:08 AM     Click Here to See the Profile for Aaron_Womack   Click Here to Email Aaron_Womack     Edit/Delete Message   Reply w/Quote
I bet that got your attention! Have you ever wondered why you have to overwrite your levels ever time you want to install a new one? This problem is finally solved. If you want all your levels and the six edios levels to show up on the level select screen, just do this. When you make a new level, make a new maps folder and copy the .tga into it. Next copy all the associated .wad files for the wad you want to use. Name then whatever you want the .tr4 file to be called. Make your level, then open "SCRIPT" (MAKE SURE YOU USE TOMB2PC). Copy and paste the whole level section of the .wad you used. In the level section, after DATA/, rename the .wad(settomb, etc.), then type in the # of the background sound you want. SAVE. Next open "ENGLISH". Erase one of the levels that we don't have like CITADEL. Write in the name of your level just like it is in the script( Tomb of the Mummy, etc.) Make a script.dat and the other two files. There! You did it! You can put up to almost 40 levels in one script. You might want to make a copy of the origanal script before you do this. With this you could have tons of scripts for tons of sets of levels. then just copy in the script.dat (and the other 2 files) into the main directory. You could MAKE YOUR OWN TOMB RAIDER GAME!!!!!!!!
So go try it!!! (sorry to make you read so much).

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moose562
Member

Posts: 527
From:London, England
Registered: Dec 2000

posted 02-24-2001 09:51 AM     Click Here to See the Profile for moose562   Click Here to Email moose562     Edit/Delete Message   Reply w/Quote
Oh cool that sounds great lemme have a try of it!!!!

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Nigel1985
Member

Posts: 176
From:England
Registered: Feb 2001

posted 02-24-2001 01:23 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
yeah did you know thats also in the manual?


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http://clik.to/tombraidernews
Tomb Raider News with exclusive tutorials on the level editor and my second level comming out soon!

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Aaron_Womack
Junior Member

Posts: 8
From:not telling you
Registered: Jan 2001

posted 02-26-2001 06:54 PM     Click Here to See the Profile for Aaron_Womack   Click Here to Email Aaron_Womack     Edit/Delete Message   Reply w/Quote
Seriously. Well its still phat anyway. By the way, KID!, I working on my own tomb raider game! Look in the english.txt. You can change the names of all the items in the game. You can even change the menus. You can change stuff like "load game". When I make my own game( which is going to take forever) I'm going to change so much stuff. For example, Instead of having the "REVOLVER" i'm going to call it a magnum, and I'm going to change the fire sound for it to the magnum sound from TR1!!! Bet you never read that in the manual. And if you did, shut up. I'm figuring out all this stuff on my own.

P.S.
THE MANUAL SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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MichaelB
Member

Posts: 93
From:
Registered: May 2000

posted 02-26-2001 06:58 PM     Click Here to See the Profile for MichaelB   Click Here to Email MichaelB     Edit/Delete Message   Reply w/Quote
While the manual did cover some very broad and basic topics, I too found it lacking in depth. Sux may be too strong of a descriptive. How about... "lacking"?

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How can I be dead already?

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